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About Me
Experienced Unreal Engine Junior Technical Designer with 2.5 years in VR development, Blueprint systems, UI implementation, Niagara VFX, and audio implementation.​
I love making games as much as I love playing them and I'm honoured to be in the games industry. I've worked with both Unreal Engine 4, 5 and Unity but I most definitely favour Unreal Engine and their easily accessible visual scripting system. As you might be able to see from the portfolio section, I have years of experience with Unreal Engine blueprints.
Maxwell
Experience
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Unreal Engine Blueprints
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Level Design
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UI Implementation
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Audio Implementation
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Photoshop (UI Asset Creation)
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Blender (3D Mesh Creation)
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Niagara VFX
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Metasounds
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Agile Scrum
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Jira
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Perforce
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